AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games in Israel Q3 2021
In Q3 2021, the top 5 cartoon fantasy games in Israel showed diverse trends in downloads, revenue, and active users. Insights from Sensor Tower reveal interesting performance metrics.
In Q3 2021, the top 5 cartoon fantasy games in Israel displayed a variety of performance metrics across downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
My Talking Angela 2 from Outfit7 Limited saw a significant launch impact. Weekly revenue peaked at approximately $1.6K in the week of July 26, tapering off to around $277 by the end of September. Weekly downloads hit a high of about 24.3K in late July, followed by a gradual decline to around 5.2K in the last week of September. The app's active users saw a similar trend, peaking at roughly 56.7K in early August before decreasing to around 35.6K by quarter's end.
My Talking Tom 2, also from Outfit7 Limited, experienced steady engagement. Weekly revenue remained relatively stable, with a notable increase to approximately $999 in the final week of September. Downloads were highest mid-July at around 20.7K, but dropped to about 5.6K by the end of Q3. Active users fluctuated but remained robust, starting at around 102.8K in late June and ending at approximately 104.6K in late September.
Fork N Sausage from SayGames LTD had a mixed performance. While the game did not generate revenue, its downloads peaked at around 15.7K in early July, followed by a decline to approximately 3.3K by the end of September. Active user numbers reached around 19.2K in mid-July but dropped to approximately 8.2K by the quarter's close.
My Talking Tom Friends, another title from Outfit7 Limited, showed varied trends. Weekly revenue saw a peak of about $1.4K in early September, with downloads hitting a high of around 10.1K in mid-July and tapering off to about 4.3K by the end of September. Active users remained high throughout the quarter, starting at approximately 114.3K and ending at around 115.7K.
Lastly, Candy Crush Saga from King maintained strong financial performance. Weekly revenue peaked at around $94.7K in mid-September. Downloads were relatively stable, with a high of approximately 6.3K in late September. Active users remained consistently high, starting at around 108.6K in late June and finishing at approximately 105.4K by the end of Q3.
These insights provide a snapshot of the competitive landscape for cartoon fantasy games in Israel during Q3 2021. For more detailed analysis and data, visit Sensor Tower.